;|===========================|
;|Onslaught's definition file|
;|===========================|

;Contains all the filenames needed for the character
;----------------------------------------------------

;Character Information
[Info]

;----------------------------------------------------------------------
name         = "Onslaught"     ;Name of character
displayname  = "Onslaught"     ;Name of character to display
versiondate  = 1,28,2001      ;Version date of character
mugenversion = 11,29,2000      ;Version of M.U.G.E.N character works on
author       = "OnslaughtX"    ;Character author name
;----------------------------------------------------------------------

;|==============|
;|Palette Orders|
;|==============|

pal.defaults = 1,2,3    ;Default palettes in order of preference
;----------------------------------------------------------------------

;Files for
[files]

;|===============|
;|character files|
;|===============|

sprite   = onslaught.sff       ;sprite
sound    = onslaught.snd       ;sound
anim     = onslaught.air       ;animation
cmd      = onslaught.cmd       ;command set
cns      = constants.cns       ;constants
stcommon = common.cns          ;common states
st       = state-2.cns
st2      = moves.cns
st3      = specials.cns
st4      = supers.cns
st5      = onslaught2.cns
st6      = cyclops.cns
st7      = poses.cns

;|===|
;|ais|
;|===|
st8      = ai.cns              ;to disable ai open up onslaught.cmd with a text editor.
;go down to ai and put in null; beside varset.
;|========|
;|palettes|
;|========|

pal1     = onslaught.act
pal2     = gold.act
pal3     = ice.act

; arcade mode
[arcade]
;intro.storyboard = intro.def
;ending.storyboard =

